{0x40,0x12}, {0x41,R41}, {0x42,R42}, {0x08,(uint8)(Resolution_X>>8)}, {0x09,(uint8)(Resolution_X)}, {0x0a,0x00}, {0x0b,0x00}, {0x0c,0x00}, {0x10,0x0C|R10_B10}, //{0x10,0x0C|0x02}, {0x11,0x05}, {0x12,0x00}, {0x13,0x00}, {0x14,(uint8)(H_Sync_Pluse_Wide>>8)}, {0x15,(uint8)(H_Sync_Pluse_Wide)}, {0x16,(uint8)(H_Sync_to_DE>>8)}, {0x17,(uint8)(H_Sync_to_DE)}, {0x18,(uint8)(Resolution_X>>8)}, {0x19,(uint8)(Resolution_X)}, {0x1a,(uint8)(H_Sync_total>>8)}, {0x1b,(uint8)(H_Sync_total)}, {0x1c,0x00}, {0x1d,0x00}, {0x1e,(uint8)(V_Sync_Pluse_Wide>>8)}, {0x1f,(uint8)(V_Sync_Pluse_Wide)}, {0x20,(uint8)(V_Sync_to_DE>>8)}, {0x21,(uint8)(V_Sync_to_DE)}, {0x22,(uint8)(Resolution_Y>>8)}, {0x23,(uint8)(Resolution_Y)}, {0x24,(uint8)(V_Sync_total>>8)}, {0x25,(uint8)(V_Sync_total)}, {0x26,0x00}, {0x27,0x00}, {0x28,0x00}, {0x29,0x01}, {0x2d,LCD_DCLK_Latch|0x08}, // [7:4] Reserved // [3] Output pin X_DCON level control // [2] Output clock inversion 0: Normal 1: Inverse // [1:0] Image rotate // 00: 0¢X 01: 90¢X 10: 270¢X 11: 180¢X {0x30,0x00}, {0x31,0x00}, {0x32,0x00}, {0x33,0x00}, {0x34,(uint8)(Resolution_X>>8)}, {0x35,(uint8)(Resolution_X)}, {0x36,(uint8)((2*Resolution_Y)>>8)}, {0x37,(uint8)(2*Resolution_Y)},